Specific Requirements | 48 credits | ||
| GAME 210 | 2D Animation for Game Engines | 3 credits | |
| GAME 215 | Tabletop Game Design | 3 credits | |
| GAME 216 | 2D Game Design | 3 credits | |
| GAME 305 | 3D Animation for Game Engines | 3 credits | |
| GAME 318 | Game Testing + Level Design | 3 credits | |
| GAME 320 | Game Development Pipeline: Team Based Projects (EP) | 3 credits | |
| GAME 321 | Environment Design in Game Engines | 3 credits | |
| GAME 322 | 3D Game Engines | 3 credits | |
| GAME 345 | 3D Modeling for Game Engines | 3 credits | |
| GAME 347 | 3D Texture Mapping Dig Lighting | 3 credits | |
| GAME 401 | BFA Research + Preparation | 3 credits | |
| GAME 408 | Serious Game Design | 3 credits | |
| GAME 430 | Virtual + Augmented Reality Aesthetics + Design | 3 credits | |
| GAME 498 | BFA Thesis + Exhibition | 3 credits | |
| GDS 101 | Graphic Design Foundations | 3 credits | |
| WR 318 | Screenwriting | 3 credits | fulfills the Liberal Arts Writing Intensive requirement |
Game Design (GAME)
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